This mod adds some of the EA car models found using debug cheats to the Buy menu, and adds a custom travel menu when you click on them. This categorised menu populates with a list of all the non-residential lots found in your game (except those on destination worlds and in space) and allows your sim to travel there instantly by clicking on the name.
Get To Work lots like the Hospital are also accessible from this menu if you have that EP. It also includes secret lots, such as the Sylvan Glade, although your sim must have visited them at least once before they will appear. The Strangerville Hidden Lab will be available after you inspect the lab door. The Magic HQ is available for travel to any current or former spellcaster.
When your sim travels in this way, they will get a hidden buff that allows them access to the same travel menu by clicking on themselves, as well as a small visible Happy buff for travelling in comfort.
There are 2 downloads available, an all-in-one featuring all the cars, and another for you to pick and choose. If you just want the interactions to add to your own object, they can be found in their own file in the pick and choose download.
The Travel Mechanic
Locations are sorted into categories with icons so they are easy to find. Categories only appear if a lot of that type exists in your save somewhere.
You can only travel using a car you own, and only Teen and older sims can drive.
When you click a location from the car?s menu, the sim will path to the car and then instantly travel to their destination once they reach it.
Your active sim will only have the “Drive to” menu when you click on them if they used a car or the “Drive to” menu to get to the current lot (the idea being they have parked their car and can use it to go somewhere else).
Most lots are sorted by their lot type, but other are grouped together in the following ways:
Drive to Park: Parks and National Parks are grouped together
Drive Somewhere Else: Generic lots and active career lots (Hospital, Police Station, Acting Studio, Science Lab) are grouped together
Drive Somewhere Special: Lots with their own special lot type are here such as Myshuno Meadows and the Von Haunt Estate
Somewhere Secret: Hidden lots such as the Sylvan Glade, Forgotten Grotto, Secret Lab (Strangerville) and Magic HQ are here, as long as you meet the necessary conditions (see above).
Small improvements to EA models, such as adding footprints where they were missing, and updating textures so that the cars are more uniform in terms of metallic shine and window colour. I also improved some textures that were very pixelated when you zoomed in.
Prices, names and descriptions added to every vehicle, mostly based on their Sims 3 equivalents.
Cars can be found under Outdoor Activities and Transportation in the Buy menu.
A handful of additional swatches added to most of the models (none added to the cargo truck or limo).
Gameplay effects added to the cars:
– An increase in bills to simulate the costs associated with owning/running a car.
– A small negative eco rating, because driving a petrol/diesel car isn?t exactly eco-friendly.
– An environment bonus, with the pricier cars having a bigger one.